Carriage for an Animatronic Figure

For a course project in a kinematics class, my team developed a mechanism that can move an object in the motion depicted at right.  This path was chosen because it can be used to move an animatronic figure in a straight line, as though it were running on level ground, and then in an arc, as though it were jumping onto something.  This could be used in a thrill ride in which an animatronic should be threatening a ride vehicle.

The image below depicts the mechanism.  The circle towards the top left corner is the location of the animatronic.  A video description of the project can be found here.  The video includes computer models and a physical prototype.


From working on this project, I developed the following skills:
     1)      Specified motion generation
     2)      Actuator placement in kinematics
     3)      Teamwork in a design environment